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©
7-18-02 Michael Tate Jones
- Product Name/Version: Apple Final Cut Pro
3.0
- OS X ?: Yes
- Company: Apple Computer
- URL: http://www.apple.com/finalcutpro
- Category: Digital Video Editor
- Price:
- $999 full version
- $299 upgrade
- Requirements:
- Macintosh computer with a 300-MHz or
faster PowerPC G3 or G4 processor and
built-in FireWire
- 500-MHz or faster single or 450-MHz
dual processor Power Mac G4 or PowerBook
G4 required for G4 realtime effects
- 667-MHz PowerBook G4 required for mobile
G4 realtime effects in DV format
- Mac OS 9.2.2 or Mac OS X v10.1.1
- QuickTime (included)
- 256MB of RAM (384MB recommended for
G4 realtime effects)
- 40MB of available disk space required
for installation
- Test System: 2001 500 MHz Powerbook G4
- Rating: Overall: 4 bounces, Pure
Lust

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Ratings Legend
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One Bounce: Lustless
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This product is uninspiring and not only lacks lust
appeal, but it also lacks even the possibility of lust-production.
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Two Bounces: Lack-Luster
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If you need what it is that this product does, look
elsewhere or wait, it lacks lust-appeal.
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Three Bounces: Lustworthy
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A few rough spots here and there, but overall a high
quality item worthy of lust.
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Four Bounces: Pure Lust
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Unalloyed lust.
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When Final Cut Pro first entered the video-editing
scene a few years back it got the attention
of the big nonlinear players Media 100 and AVID.
At first they may have laughed at the thought
of a $999 program competing with their products,
but the laughter soon turned to serious contemplation
of their product strategies. Three versions
later and Final Cut Pro 3 has quickly earned
the respect and support it deserves from video
editors, designers and hardware developers.
I come from a Media 100 and AVID editing background,
so I've been spending the last few months getting
to know Final Cut Pro 3.0. It's not an easy
task, but a task well worth the effort if you
like to consider yourself a video editing professional.
If your coming to FCP 3 without any nonlinear
editing experience, expect to be bewildered
and confused. Even as great a program as iMovie
is, it still doesn't quite prepare you for the
full onslaught of FCP 3. If you're coming into
FCP 3 with Media 100 experience, expect to be
slightly disoriented when first learning FCP
3. Experienced AVID users should be able to
jump into FCP 3 with little fuss. Luckily, I
have had the fortune to know both Media 100
and AVID, so learning FCP 3 has been relatively
painless. AVID's editing environment is a bit
more rigid than the Media 100 environment. I
was a Media 100 editor first and then learned
AVID. From experience, I can tell you that I
had to 'rewire' my brain to learn how the AVID
system worked. It took a little time (about
9 Days of AVID Boot Camp), but was well worth
the knowledge gained. With this knowledge, I
will present to you my thoughts and comparisons
of these video-editing systems.
Final Cut Pro 3 combines the best features
of Media 100 with the best features of AVID
into a single, powerful video-editing package.
Granted, Final Cut may not have as many real-time
effects out-of-the-box as Media 100 or AVID
does, but FCP 3 costs $1,000 and entry level
systems from Media 100 and AVID start about
$5,000 and go way up from there. But don't think
for a second that FCP 3 can't compete with these
systems. Many 3rd Party hardware developers
offer PCI video cards that give FCP real-time
effects and a BoB (Break-out-Box) for inputting
and outputting multiple video formats. Pinnacle's
CineWave system even offers real-time Color
Correction and Chroma-Keying for Final Cut for
about $10,000. This is quite an achievement
considering the fact that an AVID system with
these same abilities costs $60,000 to $100,000.
It's this extreme pricing that has driven many
companies to consider Final Cut as an option
when buying their next video-editing system.
However, AVID isn't sitting on its laurels.
They'd like to put a stop to this trend with
the recent release of AVID Xpress DV 3.5 for
OS X. It's a bit late in the game and priced
higher than Final Cut Pro, but AVID seems to
have a way of impressing people with their name
alone. All this is but a general comparison
between these systems. Now, let's get into the
specifics of Final Cut Pro 3.
I mention above that Final Cut combines the
best of Media 100 and AVID systems. Now, I'll
show you how. On first starting a new project,
AVID users will immediately recognize the source/program
window setup used by their systems. Clips you
load from the bin appear in the source window
and clips you add to the timeline appear in
the program window. But this is where the similarity
ends.

You'll notice that FCP 3 includes tabs in source
and program monitors for performing various
tasks to your video clips. The source window
includes Video, Audio, Filters and a Motion
tab. The Motion tab is where the power of Final
Cut Pro is most evident. After Effects users
will immediately notice the similarity when
clicking the Motion tab. Here, after double-clicking
on a clip you can adjust basic properties of
your clip such as scale, position, center and
rotation using multiple keyframes and/or adjust
more advanced properties such as distort and
motion blur.

The motion timeline and the Final Cut Pro timeline
CTI's (or Current Time Indicators) move in unison
so it's easy to see where you keyframes are
being placed. Final Cut Pro even allows the
use of After Effects filters within the program.
Unfortunately, as with After Effects, were in
a waiting game for many filter plug-ins to be
carbonized for OS X. After adding filters to
your clips the filters tab shows any video filters
you have applied. In the program window a new
tab is added for each sequence you are working
on. Unlike the AVID, Final Cut allows you to
have multiple sequences open in an editing session
similar to Media 100. Unlike Media 100 though,
Final Cut places each new sequence as a tab
instead of having multiple sequences (or programs
as Media 100 calls them) open in separate windows.

This leads us to similarities and differences
in the timelines of each system. Final Cut Pro
is very similar to AVID in its timeline design.
Both Final Cut Pro and AVID allow for multiple
video tracks which may contain video, full-page
graphics or keyable titles in any of the tracks.
Media 100 users have long complained about the
lack of video tracks (one-track with an A, B
and FX sub-track) and only one Graphics track
(which will be remedied with the eminent release
of Media 100 version 8). I've always liked this
aspect of the AVID and I am glad to see it in
Final Cut Pro. But, where the AVID is strict
about manually adjusting clip lengths in the
timeline using handles, Final Cut Pro takes
a cue from Media 100 and lets you manually adjust
clips directly in the timeline without first
having to switch to trim mode (like the AVID).
Final Cut Pro also allows you to insert or overwrite
clips depending on where you place the cursor
when dragging a clip into the timeline, one-upping
both Media 100 and AVID. One default setting,
which I quickly turned off in Final Cut Pro,
is timeline snapping. It's a helpful feature
for new FCP editors, but rather annoying for
more experienced editors. A small icon in the
upper left corner of the timeline turns the
feature on and off. Final Cut Pro's tool palette
contains trim edit, roll edit and slip edit
tools for more precise control over your clips.
They way these are integrated is very intuitive
and not as confusing to use as Media 100's.
Other features I will note here, but the differences
between them in each of the editing environments
are slight at best. Digitizing clips is much
the same in each system. All of them allow you
to log and batch capture or capture clips on
the fly. Final Cut Pro has an Offline RT option
which digitizes clips at a lower bit rate for
faster editing on less powerful systems (such
as a Powerbook G4). Both Media 100 and AVID
offer low resolution options as well. Bin and
Project windows in each system function very
similar too. Within each project window of these
systems you may have any number of bins and
sequences. In Final Cut Pro bins appear as folders
in the project window. Double clicking on the
folder opens a separate bin window showing you
a list of each clip in the bin. Right clicking
in the bin allows you to switch between list
views and icon views of your clips. As with
all systems, having a large Cinema Display or
dual monitors helps reduce clutter when windows
begin to propagate on your desktop.

Also present in Final Cut Pro (and the other
systems as well) is a 'Find' feature which lets
you locate used and unused media to help trim
down the size of your project when it gets too
big.
One final topic to cover is Final Cut Pro's
performance. Final Cut Pro runs in both OS 9
and OS X, however, its performance in OS X is
what really makes Final Cut Pro shine. With
OS X's advanced memory architecture, preemptive
multitasking and dual processor support, Final
Cut Pro feels right at home in OS X. If you've
read any of my recent articles, you know how
thrilled I am with the rendering abilities of
video applications in OS X. If you're not fortunate
enough to own a real-time hardware card to help
out Final Cut, OS X still allows you to continue
working in other programs while Final Cut renders
in the background. As always, it helps to have
dual processors and lots of RAM. As I've said
before, this is a great productivity boost for
editors. Unfortunately, those that do own 3rd
party real-time hardware cards are still waiting
for OS X drivers for their hardware. The Kona-SD
card is the first to market with OS X drivers.
Other developers are at work making drivers
for OS X and should be available in the near
future.
For all it's worth (which is a $999 bucks),
Final Cut Pro 3 is an amazing video editing
package at an extremely affordable price for
small to medium sized production facilities
or design houses. FCP packs in all the features
of the more expensive editing systems, but does
so at a reasonable price. It may not have all
the real-time abilities it's more expensive
competitors do, but this can be easily obtained
with the addition of a real-time hardware card
and still not break your budget. Final Cut Pro
has simultaneously filled a market niche for
a video editing system and created a new market
for designers and content creators. Apples Seminar
Series for Final Cut Pro 3 touts that video
editing is in its third revolution. If Final
Cut Pro is the video-editing tool leading this
revolution, I'm inclined to believe it. I'm
giving Final Cut Pro 3, a Pure Lust rating with
4 bounces of the apple.
Resources:
Books to Read:
- Final Cut Pro 3: Visual QuickPro Guide by
Lisa Brenneis - PeachPit Press
- Final Cut Pro 3 and the Art of Filmmaking
by Jason Cranford Teague and David Teague
- Sybex
- Editing Techniques with Final Cut Pro By
Michael Wohl - PeachPit Press
- Michael
Tate Jones
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